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I would offer you a CI writing collaboration.

The process of collaborative writing is comparable to the process of tabletop RPGs. The difference is usually that writing dose not require a dice, but that can be introduced into the process (ask, how difficult would that task be for that character? Set a number between two and six. Roll a six sided dice. If the result is greater than the set number, the task is achieved and if it is lower the character has failed).

All we need to get started is a premise (the CI universe is filled with premises for stories: field agent work, infiltration and the handling of anomalies) and at least one or two characters. The rest is than playing off each other. If the need for restrictions and a Dungeon Master for the writing project should arise, I can provide those, if need be.

Fighting Monsters and Language since 2016.

I don't think I am following you.
What do you mean when you say that you have something that might interest me?

The living embodiment of Kaneki, but only in book 7.

D&D is a solid system, with free base rules. The problem with it as a beginner system is how much people want to use material outside of the free base rules, because they read add-on material online. I run a campaign of D&D 5e and non of my players run with the free default rules (and i allowed that). This leads to some wacky high jinks.

To get started with Tabletop RPGs i would advice against a full system. Before i found that there were rule books for such a thing i played something my [REDACTED] developed, which was called "Das Würfelspiel"("The dice game"). You have one person telling the story and another player acting on the story, with a one on the die meaning critical failure and a 6 triggering a second roll. If on the second roll you get an even number something realty-breaking good happens, if odd you have to re-roll (lose) the six. Two and three are a simple failure and four and five a simple success.

These games usually devolve into madness quit fast when "I use a shortcut" mixes with a one and you are suddenly in a foreign country where no one speaks your language or an "i look for a mount" with a six and six gives your players a dragon to ride.

EDIT: On the subject of players, currently it is a sub-optimal time for this kind of game. I currently run my sessions online. I might have something that would interest you. I have tried to run writing collaborations on this wiki before. We could do something like that. If you want you can tie your writing to a dice if you want to go for added randomness. Nothing throws a story quit so off-balance as a sudden strike of luck or lack there off.

Fighting Monsters and Language since 2016.

I've always had an interest in tabletop RPGs, but I never had any clue about where to start. D&D always seemed fun, but there were so many different books, guides, and editions, I just couldn't find a starting point. Plus I never had anyone to play with so…

on another note, here is the link to the english site. I'm not sure the like will work if it is blocked from german users, but I figured it might be worth putting here.

The living embodiment of Kaneki, but only in book 7.

I did something like that a long time ago, but currently i would just stop when literature gets "hard"/boring. Normally when i like a book i eat it up as fast as i can. Sadly those books have become rare. The stories how i like them have all but retreated into the world of tabletop RPGs. The Insurgency is, as long as its functions, able to give me the "food for thought" i seek. Books that ponder deep themes sadly have a tendency to feature "inaccessibility" (rambling/unlikable characters/sections of pure cringe).

Yup, that is the book, but i do find it strange that it is still sold (Project Gutenberg, these people publish old books, whose copyright has expired for free). This link goes to the German branch, because there is some legal issue with some of the books they published for free with the international site, which blocked access from all German users. The book itself is actually pretty much CI fuel, since the author saw it fit to give there heroes a glimpse (or irrefutable proof) of the supernatural and than end the story without dealing with the aftermath.

Fighting Monsters and Language since 2016.

Ah, but you misunderstand. It's not that I'm partially reading these books and not finishing them. I'm just hopping between what books I'm in the mood for at the time.
Think about it like this, sometimes I'm in the mood to read something easier than Dante. So I instead read goodnight punpun (which is a comic). however, goodnight punpun is also super depressing. So when I want to read something lighthearted, I usually look at webcomics online, or some of the more wholesome CI articles.

P.S. Is this the book you mentioned?

The living embodiment of Kaneki, but only in book 7.

Hurray for readers of old books. Although i would not consider all books i started to read, but never finished as "reading them at the same time". I currently "read" an audio-book whose title literally translates to "Of Devils, Ghosts and Demons" a collection of short stories from before 1870 (year in which the author died).

I put "the Exorcist" down because the story took to long to get spooky.

Also when i started i read everything in CI-Wiki and Sandbox (the latter having become a fare more daunting task ever since i took up the pen for the CI). Depending on how deep you go into the sandbox you will find some gems (not a self plug). There are yet still secrets in the wikis.

Fighting Monsters and Language since 2016.

yeah, sorry about that. I guess I'm special on the front of what I read. Currently I'm reading all quiet on the western front, goodnight punpun, dante's purgatorio, and all of the insurgency stuff, at once. But you're not going to find too many other people reading all quiet on the western front.
and your also right the book does have enough characters to keep me guessing, but the suspense is killing me.

The living embodiment of Kaneki, but only in book 7.

Sorry for the 90 year old spoiler. I really had not expected that the book was still actively read for anything other then school assignments. Also, i think the book has enough important characters to keep you guessing.

Fighting Monsters and Language since 2016.

I'm really sorry, but I can't read your whole response.
You see, I'm in the middle of reading All Quiet on the Western Front. And I feel like just reading that little part about where a character dies while no major battles are taking place, gave a little to much away.

The living embodiment of Kaneki, but only in book 7.

It is nice to know that you took the time to consider it.

My system was indeed designed as a practical way to do things, but it actually has another side effect. The way this would be done forces story conflict. It puts agents into missions based on physical proximity, puts very different persons together into teams (most likely causing character conflicts) and personnel in situations they never signed up for. It also forces characters to make decisions or leave that to someone else. In the field theory and structure often break down, causing even more story potential.

I do like efficiency, but i don't put it above other authors freedom. I just don't like it, when less functional systems are not explained/replaced or in the worst case "paraded" as "obviously" better. You can explain away almost any system if it has merits, but some systems would utterly destroy a cell that implements them (and that needs to be addressed somehow).

To address Mirandas quot, I'd point to our item formula. It is not the structure that is important, but the content. In the book "All Quiet on the Western Front" a very important character dies, but since no major battles took place that day, in the report to the official was written the title of the book. the system felt no impact from the death of that character, even thou he was integral to the story. The system is cold and unfeeling, relentless and efficient, but the stories are what is important.

Also, just for completeness i will mention that i wrote "Life is Pain Painkiller" (not sure whether you just made a reference to it) and still stand by the Wintergreen Protocol of the Zeta Cell (the people that store anomalies in there backyard or there attic and whose only membership requirement is that you want to join).

Fighting Monsters and Language since 2016.

I see where you're coming from, and I have to say. It's very hard to find anything wrong with that sort of structure. It's efficient, well organized, and effective. However, I feel like the reason why this is such a debated subject is because (and this is all speculation, so I might be wrong) it seems to be less about teams and more author preference.
And I don't just mean the thing about creative wiggle room you and Miranda lightly touch up on in MORT. I have a feeling like it will eventually boil down to this, bureaucratic accuracy vs fictional freedom.

You seem to be on the side of making things seem as realistic to real life as you can. Which is great because it often makes operations seem as organized as they would be in real life. However, the main drawback of setting up a system of checks and balances is bureaucracy, which is also the main drawback of modern life. I mean, in lightning-fast operations you don't have quite the time to have a higher up sign a form saying that they need to send more troops to collect an anomaly. Not only that, but it would be boring as sin to some writers.
Going back to MORT, Miranda even said

Because we would become much too generic, and as a result, it would become almost uninteresting (personal opinion)

Think of it like this. Even if it gave a lot of writers a base to work off of, it would still have all those writers branching off the same branch. That would, in turn, cause a fair amount of that work to look similar.
In essence, what you seem to be proposing is an accurate example of how teams would be organized in real life. But I'm not sure if you realize the drawbacks that come with that. (or you could be well aware of all of this and I'm just mansplaining to you. And if that is the case, I am very very sorry)

As for the fictional freedom design I mentioned earlier. It is, at its core, giving authors more freedom to write, with the drawback of using more fictional scenarios. In reality, nobody is going to set up a team specializing in auditory weapons. You would only see that happening in a TV show or a movie. It's like video game logic, you take a pill and the pain goes away. It's not supposed to all sound logical. Which is good if you're like me and you like that sort of thing. However, if you want to make something seem as plausible as possible, your way is better.

As I said before, it all up to personal preference. I have a feeling like what Miranda did with MORT was as a compromise to appeal with the people who prefer something more realistic, while still keeping a somewhat creative team system.
I also don't want to put word in anyone's mouth, so feel free to call me out on anything. Plus, this is also probably written very badly, due to the only thing keeping me running is insomnia. so sorry for my horrendous grammar

The living embodiment of Kaneki, but only in book 7.

Personnel organization is really a matter of specificity vs. universality when it comes to teams.

It also depends on what they are supposed to do.

I usually organize my agents by

  1. percentile chance of a "Anomaly worth recovering"
  2. percentile chance of encountering another GOI investigating a possible anomaly
  3. distance of agents to the target
  4. other ongoing operations
  5. possible environmental hazards
  6. agent qualifications

In most cases this comes down to, something strange is happening, so I would send one to five generalist agent there. Once they confirm that there is indeed something to be gained by sending more and they cant do it alone and I can get reinforcements there in time, I send out recovery teams of specialists with five to ten or permanent outpost teams with ten to 25 members.

Field Agents Structure
Initial Investigation = Lots of Generalist in small units or alone
Recovery = Larger units of generalists with perhaps a specialization (in the best case with multiple members who have differing specializations)
Initial outpost team = for long ongoing recoveries and larger coverup (send to establish the outpost and go after the first risk is gone, usually 3 months, to make room for permanent outpost staff)
Recruiters = same agents as Initial Investigation, some of them specialized for recruiting
Long Term Investigation = Spy(s), some specialists, some generalists (basically who ever got into something worth spying on, usually a member of one of the above)

I think the only currently canon depiction of this method in action is my "no Form like the Present" but there this method is only hinted at.

Fighting Monsters and Language since 2016.

Finally, someone who gets it!
I would love to see a CI writing guide. Expescaily if it's anything like what you just said. I can't say much else other than that I agree with almost everything you just stated.

Something else I wanted to say is about the whole operations teams conversation on the main wiki. I both agree and disagree with you. I agree with you in the sense that it would be better if there was 100 average teams instead of 99 ok teams and 1 really good one.

However, I don't think that means that there shouldn't be teams. I personally like the way the foundation deals with task forces. Each team is designed to deal with certain threats. Like how MFT Fire Eaters deals with high temperatures and fire-related weaponry, or like how MFT One Star Reviewers is made to deal retail orientated anomalies. And don't get me wrong, I'm not saying we copy MTFs. But I do feel like having teams with specialties is the most beneficial setup.

Like what if instead of teams that deal with containing anomalies, we had teams that deal with capturing, recruiting, and using anomalies. For example, an operation team with the codename "silver tongue" might deal with perswading sapient anomalies to join the CI. Or there might be a team called "rotten choir" that specializes in using auditory anomalies.

The living embodiment of Kaneki, but only in book 7.

Disclaimer: My knowledge regarding the Foundation is 4 years old or hearsay.

I never even heard of Green-lighting (which to me sounds like "my vote is worth more than that of others and i can veto you").

The Foundation is burdened with its size. I once came there, with the idea to organize what they called "bad writing".

The Foundation is a battlefield and there guides are helpful but they only get you about 60% of the way where you wish to go. You can make it work, but that requires knowledge you can only get through practice and they discourage practice quit effectively. Mainly because no one has organized the sandboxes or is reading them. You ether put things up for review and get shot down/ignored or you cold-post and get shot down for it. New authors just lose. They lose investment in there work if it is altered to much and writing something takes more and more courage while becoming less and less fun.

They (the Foundation leaders) know which kind of writing they want and have streamlined there (the Foundation's) process for such writing. That is one of the reasons there are so many offshoot-wikis.

Perhaps it is just me, but "bad" writing is more engaging to me. I don't see logical errors, i see planted mysteries. Why is this here and that is not? I remember a lot of pieces from the CI that were downvoted and deleted more than i remember things that are currently up.

There are pieces whose depiction of things goes deep against what i think the CI is and dose, but that is the good thing about the Insurgency. We don't need to adhere "one right way to do things".

Sadly people forget that this is a collaboration and a lot of SCP media piggybacks of other works. That dose not make it bad.

I do believe that there is such a thing as "bad writing", but this needs to be ether made with malicious intent or be misdirected. "It is SCP-XXXX but now with more spikes" would be something i call bad piggybacking. The author is invested in there work so to properly help them one must find out what they want. In most cases they wish to have freedom to use a character from someone else without being restricted by the original. To help them they ether need to make something of there own or just say "i leave out information i don't know or disagree with".

It is never easy to write and it is even more difficult to adhere to a format. It can be done. As everything can become great, given attention and care.

If you wish to know more about ramblings of a mad man perhaps i should finally post that CI guide to writing items?

Fighting Monsters and Language since 2016.

Well, I can't say I haven't had to deal with that problem in the past. The main reason I'm trying to write here instead of the SCP wiki is because of that problem.

You see, when I first started writing it felt like I was contributing something at the time. But when I looked over what I wrote, half the stuff didn't make sense. And the stuff that did sounded like the rantings of an insane person. So I tried, again and again, to make my writing seem like something worth posting on the SCP wiki. I had read the guides, gotten it reviewed by a friend, and It felt like I had a good concept. But when I did end up posting, I got so thrashed out I was ashamed to even go on the wiki. They told me I hadn't read the guides and that I should get my stuff reviewed before posting.

So I tried writing again a few weeks later. This time I got it reviewed by a couple of writers on the wiki. They gave opposite opinions and said that I should change the things that the other person said they liked. So I decided to make small tweaks to the story and post it. This also completely crashed and burned. People told me that I sounded childish and that I should go back and read the guides. They also brought up whether or not my stuff was greenlighted and had to show me the obscure corner where those forums were kept.

After that, I tried time and time again to get an idea greenlighted.
Got shot down every time. They have to deal with people who can't write so often, that they became discouraging to people who were new to it. And I'm not even sure if it was even my ideas, or more just me being a new writer. Heck, the reason it keeps on surprised me that you looking at the stuff I'm writing is because these people kept on telling me my writing was shit.

As for the inspiration part, I was told by those same people that taking inspiration off of other authors was like piggybacking off of them. However, lately I felt inspired after re-reading Awiti. So I'm not sure what to think of the Inspiration problem.

The living embodiment of Kaneki, but only in book 7.

TheRadBrad actually illustrated my point for me at the fire. The problem of "Quality and Standards" that keeps writers from writing is one part of the philosophical problem. The other big part is the disconnection between authors. Our works should inspire each other, but that almost never happens (i do get inspired and sometimes that leads to improvements, or me writing spin-offs). The last attempt were others were inspired pretty well was "List of Foundation Crimes". Sadly that was one of the things i was not inspired by, mainly because i would like to keep the Foundation out of the CI.

Also, yes, that was the reference.

Fighting Monsters and Language since 2016.

I can see the administrative problem, but not the philosophical one. Do you mind if I ask what the philosophical problem is?

Also, you said

Well, yes, but actually no.

Was that a reference to The Pirates! Band of Misfits movie?

The living embodiment of Kaneki, but only in book 7.

Well, yes, but actually no.

You are as far as I am concerned a fully active member. Your presence is known, you post in the forums and write content. That is about as active as you can get under the current circumstances.

We had users that just write content, just post in the forums, just vote, or simply are listed as members. All of them, save the last one, I count as active members.

The thing that holds the CI back, is as fare as i can tell an administrative and a philosophical problem. There is currently not much that can be done about the administrative problem and the philosophical problem is currently irrelevant as there are not enough active members (which is part of the administrative problem).

Fighting Monsters and Language since 2016.

Meta, I'm not sure if I should say anything about this. But I feel like I should.

As for the headcount, I probably count as one of those ghost members that TheRadBrad mentions. I have been following this for the past three months now, and it sucks. I see the wiki, I see the inactiveness of the members, and I see a great idea that, for some stupid reason, doesn't seem to be taking off.

I want to help out as much as possible, but I don't see any way to currently do that.
So if there is any way at all I can help out, I would be more than happy to jump in.

The living embodiment of Kaneki, but only in book 7.

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