co-op-hot-fix

A site to see if we can help us when things go south.

F.O.G.
Forward Operating Group(s) (Neon Cell)


Call-sign Nickname Description
FOG EMPRESS Lonely Babes Empress are elite CI troupes they are highly damage resistant and never leaved the Alpha commands side.They have proven there absolute loyalty. They have been enhanced to withstand high velocity impacts, survive after losing 30% of their brain, survive on ten percent (10%) of their blood, run at over 33 km/h, lift over two tons and can heal at █ times the rate of a normal human. Due to complications during creation only one instance can successfully be operated at a time
FOG Kings The Elites Personal that protect all high ranking staff. They are rarely modified due to the mental strain caused. All FOG Kings are selected for high skill and a stable mental capacity.
FOG Rooks 1 The damned suits Highly modified soldiers that emanate a smoke to give them a edge in combat, combined with their incredible speed and strength. They have five times the standard human stamina, three times the strength, and are twice as fast.
FOG Rooks 7 Castle Boys Soldiers that primarily defend CI FOBs highly versed in defensive combat.
FOG Rooks 18 Castle Squires Soldiers that protect the main Bases. Under decommission.
FOG Rooks ██ Castle Knights Highly classified soldiers, protect the CI HQ and rarely ever leave the CI HQ. Eliminated
FOG Emperor 9 The Shadow Boys CI special operation soldiers highly versed in stealth. Troupes sent in to retrieve anomalous artifact from highly defended locations or to kill high value targets.
FOG Bishops The Drivers Operatives trained in the use of vehicles. Guide to training grates currently unavailable.
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